ALIEN36128 PLUS

AMSTRAD 6128+ / 128 KB

No way out.
Except through.

Fury 161. Fifteen stages. One chance to bring them home. The C64 game returns on the Amstrad Plus — with hardware sprites, smooth scrolling and its own visual identity.

Tested successfully on a real Amstrad Plus.

WEYLAND-YUTANI // SURVEILLANCE FEED LIVE
Alien³ level-one facility, rendered from the actual Plus game assets
FURY 161 · CELL BLOCK▂ ▃ ▅ ▇
BIOHAZARD / RESTRICTED AREA

01 / MISSION BRIEFING

Find them.
Before it does.

Rescue prisoners, fight your way through the colony and face the Guardians. Every stage has its own objective. Keep an eye on time, ammunition and the radar — a battery can make all the difference.

15STAGES128KRAM REQUIREDCPRCARTRIDGE

02 / PLUS SYSTEMS ONLINE

Built for the ASIC.

01

Hardware sprites

Ripley, Xenos, Guardians and weapon effects use the Plus sprite hardware, with a palette independent of the environment.

02

Smooth hardware scrolling

Fine scrolling across the level, with a fixed HUD for health, ammunition, time and radar.

03

Music & DMA effects

Original C64 music translated for AY playback, with sound effects driven by ASIC DMA.

03 / COLONY BLUEPRINTS

Know the terrain.

All fifteen complete maps, with prisoners, supplies and enemy spawn positions. Explore the clean artwork or switch to annotated intelligence.

⌖Open the level archive
Full Plus map of level five

04 / TRANSFER DATA

Take it to your Plus.

CPR / 512 KB ROM

Alien³ — 6128 Plus

The complete fifteen-stage game cartridge. Requires 128 KB RAM. Also suitable for a GX4000 expanded to 128 KB.

↓Download cartridge
ZIP / PNG + JSON

The complete map archive

Full-size Plus-colour maps, annotated versions and original object coordinates for every stage.

↓Download all maps

05 / OPERATOR MANUAL

Stay in control.

↑ ↓ ← →
Move / climb / crouch
SPACE
Fire
1 / 2 / 3 / 4
Select weapon
P
Pause during gameplay
JOYSTICK
Fire 1 shoots · Fire 2 changes weapon